![]() ![]() Enemies leaving helmets behind has been a feature for a long time, but you could only pick them up and hold them in their hands - but naturally, as a helmet, players wondered why they couldn’t wear it as a disguise. This is a mechanic that we added solely due to player suggestions. Now that that’s out of the way… Let’s talk about the new stuff! Just a few more months for Steam (and a few months more for Wii U, because of its extra features and Nintendo’s approval processes). As you can imagine, that slows things down significantly, but I’ve been doing my best and we’re finally getting close to release! I won’t make any promises on the date yet since things always take longer than I hope, but it shouldn’t be too much longer now. One thing I haven’t talked about much is that two of our three programmers got full-time jobs about a year ago and haven’t been able to contribute nearly as much as they would’ve liked to, so for about a year now it’s been more or less only me on both programming and art. I wanted to take a quick second to apologize for everything taking longer than originally planned. ![]() If you never saw the email and can’t find it, let me know and I’ll resend it for you. All qualifying backers have already been sent keys via email about a week and a half ago (bit slow on the announcement on my part!). It’s been long overdue, but the beta is finally out for backers. ![]()
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